Tuesday, August 26, 2014

(the edge of) Skeleton Edge

Our next assignment for Game Design is to make our own 2D platformer level! (big surprise, I know). I drew up a nifty paper map:





as well as a neater Illustrator map:





What is the conflict?
  • Jim Tibia, resident of the Skeleton Territory, journeys to rescue his family and prevail against the usurper Gargamillion, who plans to use a skeleton army to conquer the galaxy. On the way, Frank collects coins to eventually bail his father and brothers out of the army.
What is the twist?
  • Jim is a skeleton
  • Gargamillion IS YOUR FATHER (gasp)
  • Also sometimes if you jump off a cliff you'll run into an enemy skeleton
Where is it?
  • The edge of Skeleton Territory, where very few skeletons call home.
What time of year is it?
  • There are no seasons in Skeleton Territory, but by human terms it would be a balmy day in March.
What time of day is it?
  • Midnight. There is no other time in the realm of the skeletons. Only the darkest of nights.
Who else lives here?
  • Skeletons and their minions, the Skele-hound and Skelecrow. All submit to the will of the almighty leader Gargamillion, otherwise known as King George.
What does their architecture look like?
  • A mixture of Gothic architecture and piles of rubble.
What happened in the environment prior to the player getting there?
  •  King George recruited all those living in Skeleton Edge, minus the truly weak ones. This included your skeleton father and siblings. In return, he left behind a few guards in a pitiful attempt to enforce martial law (not that Gargamillion actually cares about the Skeleton Edge, but pretenses are important)
How did the player arrive to the environment? What brought them there?
  • Jim Tibia has always lived in a small house in Skeleton Edge, but the pursuit of the recruiters brings him to the edge of the district. 

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